Sander Bos
Sander Bos
According to @ska42 this should've been fixed in #19, but this doesn't seem to be the case. What I've been having to do so far is renaming all 9 bonus...
At least at Codam it's a required function. 
**Describe the bug** There is an issue with depth, see the code below. **To Reproduce** ```c void loop(void *param) { t_data *data; static mlx_image_t *image = NULL; int32_t instance_1_id; int32_t...
1. Download RetroMCP v1.0 2. Download the right Java version to make the GUI's startup popup disappear 3. Select Beta 1.7.3 as the current version 4. Press `Decompile` 5. In...
Issue #35 was struggling running build.sh due to the misleading shebang. They would have still run into the same issue due to them manually specifying `sh` with `sh build.sh`, but...
**Describe the bug** This error is being printed from `AudioMan::PlaySoundContainer()`: `ERROR: Could not update sound properties for SoundContainer None: Operation could not be performed because specified sound/DSP connection is not...
**Describe the bug** I expected 5 to be printed a second time here, rather than it becoming 0. I can't explain the fact that `a` and `#b` *are* still the...
**Describe the bug** `self.Magazine` can seemingly randomly be `nil` in `Create()` Pawnis' recent Browncoat script even points it out with a comment, in `Data/Browncoats.rte/Devices/Weapons/Extinction/Extinction.lua`: ```lua self.maxAmmoCount = self.Magazine and self.Magazine.Capacity...
**Is your feature request related to a problem? Please describe.** Sites new to pre3 won't have bunkers automatically built for them when the player allocates gold for them. This can...
**Is your feature request related to a problem? Please describe.** With the grappling hook you can do cool things like hanging actors under a dropship, but in terms of using...