Mitchel Disveld
Mitchel Disveld
RC merge
There is no way to display pruning progress indication without digging through the logs on the node device. - [ ] bug report - [x] feature request - [ ]...
Drawing just a few vertices using DrawSolidPolygon already causes heap memory allocation on the order of 1 MB per second. The cause is within Triangulator.cs and skipping the Triangulate step...
Fixes # Spritefont kernings have been broken since 3.8.0. ### Description of Change Fixed the spritefont kernings, will need further validation. 1st is arial at size 12, built with mgcb...
### Prerequisites - [x] I have verified this issue is present in the `develop` branch - [x] I have searched [open](https://github.com/MonoGame/MonoGame/issues) and [closed](https://github.com/MonoGame/MonoGame/issues?q=is%3Aissue+is%3Aclosed) issues to ensure it has not already...