Andrew Poes
Andrew Poes
Force casting is causing a crash (Could not cast value of type to type): ``` if (current as! U) != element { self.append(current) } ```
I found occasionally in the motion change effect, that the matching characters would animate and then snap into their final positions. I found if I animate the matching character instead...
Hey, Love this project! Been using code abstracted from it for my own project but I noticed a few things while working on it. For one, the glyphs don't render...