Monroe88
Monroe88
Vsync gets force-disabled if the timing skew is too high and the core's refresh rate is greater than your monitor's refresh rate. DOS games usually displayed with a 70Hz display...
More borders: https://mega.nz/#!OJc0DZwT!I_ulxfrXeNuOUxpE2eSKktSxdIktOxx4uzKMyTNdJYs
There's not an issue template for this repository, I think he was talking about the one for RetroArch. https://github.com/libretro/RetroArch/blob/master/.github/ISSUE_TEMPLATE.md
Make sure Hard GPU Sync is either off or Hard GPU Sync Frames is set to 1 or higher, as that feature is quite demanding at 0 frames and can...