Moki0
Moki0
功能建议
服务器NPC皮肤过多,一个一个上传会很麻烦,希望/adyeshachapi uploadskin 指令能提供一个批量上传的功能, 并且支持steve 或 alex的设置 不知道是不是我使用不当的问题,/adyeshach lookhere 只能更改眼睛朝向,不能更改身体朝向 希望提供一个一直看着玩家的功能
第一次输入这个指令是正常隐藏玩家背包物品的,关闭后再打开一次就不隐藏了 ``` @CommandBody val test = subCommand { execute { sender, _, _ -> val player = Bukkit.getPlayer(sender.name) ?: return@execute player.openMenu { hidePlayerInventory() } } } ```
如题,希望支持像Trmenu的编辑玩家背包的图标内容一样,可以通过抽象符号的方式编辑玩家背包图标。 https://trmenu.trixey.cc/menu/configuration/layout ``` # # 玩家容器菜单的布局 # PlayerInventory: - ' ' - ' ' - ' ' - ' ' ```
大佬们好,我想求助一下关于第三方库的问题, 我在插件的主类写了@RuntimeDependency后,相关的lib成功下载到libraries文件夹了,但还是出现了没找到相关类的报错。   
Hello, I was wondering if it would be possible to add support for PlaceholderAPI variables, as this would provide greater customization and flexibility for the plugin. For example, being able...
### I have checked that... - [x] ...such a feature does not exist already - [x] ...such a feature request has not been submitted already ### Description Hello, dear author....
如果使用PageableChest制作一个允许玩家放入物品的容器界面,并且在onClose的时候自动将放入的物品取出。 fun openView(player: Player, equip: ItemStack?) { player.openMenu(title) { map(*layout) handLocked(true) icons.forEach { entry -> set(entry.key, entry.value) } equip?.let { set(equipSlot, it) } slotsBy(enchantSlot) elements { EnchantStored.to(equip?.enchantments ?: mapOf()) }...
I hope to allow the function of sending material packages after players enter the server to be disabled, and add another command to send material packages.
Hi there, I'm currently developing a plugin and I'm looking for a way to get all the Crop blocks within a specific chunk or area. Do you store all the...