MisterFOnGitHub
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2
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MisterFOnGitHub
I created a PC Win64 project with Unity that includes your WebP encoder. The EXE runs fine on my development machine. However, I copied the build on another PC that...
Stress testing the client on WebGL (by disconnecting 10 other players at once) generates WebGL exceptions related to ByteBuffer objects being returned to the ByteArrayPool through their finalizer. This seems...
acknowledged - maybe bug