^^ING
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^^ING
I release resouces like ~~~ GL.BindBuffer(BufferTarget.ArrayBuffer, 0); GL.BindVertexArray(0); GL.UseProgram(0); // Delete all the resources. GL.DeleteBuffer(VBO); GL.DeleteVertexArray(VAO); GL.DeleteBuffer(EBO); GL.DeleteProgram(ActiveShader.Handle); ~~~ But this won't work.Everytime reopen the window that contains GLWpfControl.I got...
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4.0