MinerSebas
MinerSebas
This adds a new Workflow that uses the Linter from [GDScript Toolkit](https://github.com/Scony/godot-gdscript-toolkit). This Tool can check GDScript for the recommended [Code order](https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_styleguide.html#code-order), [Naming Convention](https://docs.godotengine.org/en/latest/getting_started/scripting/gdscript/gdscript_styleguide.html#naming-conventions), and more. The settings are in...
To follow Rust's mutability Rules, Bevy dissallows usage of systems that would break them: ```rust fn resource_system(res: Res, res_mut: ResMut) {} fn query_system(query: Query, query_mut: Query) {} ``` Sadly Bevy...
Check for: ```rust Transform::from_translation(Vec3::new(0.0, 0.0, 0.0)) ``` and replace it with the shorter: ```rust Transform::from_xyz(0.0, 0.0, 0.0) ```
Currently, the `forbid-space-in-indent` hook is run over all files, but it should have a `types: ['text']` in the `pre-commit-hooks.yaml` to not iterate over binary files.
Windows does not have a concept of `executable` , thus Identify which is used be pre-commit, reports all files as executable on Windows, even if git itself is aware which...