MiloMindbender

Results 18 issues of MiloMindbender

Work out a procedure to capture a light map (probably cube map) from a real-world location and import into unreal. This is so characters in unreal will be lit identically...

Figure out how catch the shadows of CG objects and apply them to a live video background. This is for when you want to composite a CG character or prop...

Need to figure out a method for live talent on greenscreen to cast shadows onto the unreal CG layers. This will use the setup where the greenscreen is lit so...

**Is your feature request related to a problem? Please describe.** Unless I missed it, meshroom outputs it's meshes in dimensionless units. It's easy enough to scale the output manually to...

feature request

I started doing photogrammetry using both Meshroom and Apple Object Capture at the same time, both produce really good results but Meshroom is missing one feature Apple has that makes...

feature request

I have several streams of audio/video coming in from different locations. I put these together into a 4 way split screen like an interview show, then send that video back...

feature

Hey all, I don't want to step on anyone's toes so I wanted to see what you all think of this. I've been using this PID library for a balancing...

So I'm trying to morph one character into another using the end frame workflow kijai posted. I've found that sometimes it works amazingly but other times instead of a smooth...