Michael Hartlef

Results 10 comments of Michael Hartlef

Isn't the purpose is MetalAngle to translate Opengles to Metal? Without it, you don't need it.

What I love about the MetalAngle distribution is that you ship binaries. It looks so easy to implement.

Can MetalAngle be used with a Metal context created in GLFW?

> > Can MetalAngle be used with a Metal context created in GLFW? > > @MikeHart66 MetalANGLE can interoperate with Metal context created in GLFW. i.e. MetalANGLE and Metal can...

I can confirm this on Windows 7 Home 64 bit. In vanilla Blitz3d 1.108 it doesn't happen.

What I don't like is the implementation inside the OnRender Cycle, which is the wrong place. Put it inside OnUpdate and you get a +1 one from my side.

That would be awesome as I am struggling implementing that myself.

Would be super cool to have something in the official distro for reading pixel from a rendertarget texture. +2000 to that