MightyBOBcnc

Results 10 issues of MightyBOBcnc

In some circumstances the Terminate Self Intersects add-on preference for the Context Select script does not function. It has been observed that this sometimes happens if the starting component is...

bug

Downloaded the ue4-tutorials repo but can't open the project as it fails to compile for the latest Unreal version. Output is below: ``` The project could not be compiled. Would...

- Results from all scripts other than the machine learning scripts will go into an `output` subfolder to keep things tidy. - `simulation.py`'s precipitation randomness has been replaced with seeded...

It is sometimes necessary to distinguish between pressing a mouse button and releasing it (e.g. software with drag or transform operations like in 3D modeling). It would be nice if...

![image](https://user-images.githubusercontent.com/4467749/95253255-233feb80-07ec-11eb-8c4e-51684e473245.png) If a mesh has randomly flipped face normals like in the above image (with some facing inward and some facing outward) then bounded vertex selection between two separated vertices...

bug
help wanted

If--at the end of running maya_edge_select--we set an active edge, then Shift+Double clicking on an edge that is already selected triggers the loop selection logic because we can't track DE-selections...

bug

Title. If you have a selection, such as an edge, and it is the active edge, and then you Shift + Double Click on empty space in the viewport it...

bug
wontfix

The Merge Tool uses Blender's built in `bpy.ops.mesh.merge` for the case of vertex merging, which has an option to correct UVs. We should use it. Add it as a checkbox...

enhancement

1. In vertex edit mode, select a vertex. 2. Activate the merge tool. 3. Click empty space in the scene. Observed Result: The vertex remains selected. Expected Result: The vertex...

In the Merge Tool we use a vertex shader + fragment shader to draw dashed lines in the multi-merge mode. This is based on a code example provided by Blender....

enhancement