MeteorShower
MeteorShower
So is it possible to decide the position of elements when `add_element()`? When I work on this I got a recurision error because of container size update (I think it's...
Hello I got trapped with this exception too, have you solved this? :D
It seems that this `KeyError` should be caught by the try block (in file `screen_rect.py` line 51), and handled by the code wrote in `moderngl.error.Error`(exactly `moderngl.Error` in newer version of...
> your line becomes: `(gl.buffer(struct.pack('2f', 0.0, 1.0), "2f/i", 'aSizeMult')` Thanks! :D I use a numpy array with type `float32` and it works after I delete `/i` option.(It seems that I...
OK, Question 2 resolved too. Thanks for your advise. It's totally about the misuse of `/i` option. Below are notes for this awkward (for me) issue. I hope some one...
Hello there. I'm working on a check list class based on `Table` and found this issue. I think this method/setter could have this working: ``` table.selection=row #we may even do...
> It's also worth noting that the Android table implementation needs to be massively re-written; it's currently a naïve port of a "desktop-style" table, rather than being a mobile-appropriate table....
I think you could get inspired in [HTerrain's in-editor terrain-generation](https://github.com/Zylann/godot_heightmap_plugin/tree/master/addons%2Fzylann.hterrain%2Ftools%2Fgenerator). (this had get mentioned in #101) Their image format is mostly same to ours, except that it might leave seams...