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A 3d take on the metamask logo, in browser, as a browserifyable module.

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This commit aligns this repo with the module template: - Bump `@lavamoat/allow-scripts` to ^2.3.1 - Add `@lavamoat/preinstall-always-fail`, as it was being configured in the manifest, but not actually installed

Also, move `convert.js` to `scripts/`. This matches how our other libraries tend to be structured. --- To test this, run: - `yarn lint` - `yarn convert` - `yarn demo --all`...

I recently tried to compile this project with my own OBJ and MTL files. I want to make a Minecraft head that looks at the cursor. I made the model...

I've tried the code many times. If the react code without reloading the page is updated many times, even if the logo remains one in the document, it will become...

Each chunk can now define an overlay. An overlay is drawn over the base model, and can have its own `color`, `gradient`, and `mask` properties. An overlay can be used...

It's not perfect, but it's kinda neat, and would definitely help anyone else trying to make a better 3d-glasses-ready fox.

Hi, I'm working on a modified version of this logo as part of [this](https://github.com/gitcoinco/web/issues/5613) GitCoin issue. I'm having issues getting the fox to render correctly after changing some polygon colors...

this https://github.com/MetaMask/logo/pull/20 or some other branch https://github.com/MetaMask/logo/compare/crypto-foxy-2 ?

make sure we aren't rendering even when he is off screen. all your battery gone!