abtmtr.link

Results 21 comments of abtmtr.link

> The message isn’t critical, it’s a reminder to find a way to implement checking if the shift key is held down. Unfortunately Linux requires root to do that, so...

Technically yes, as the eval seems to have full access to the BetterDiscord scope, but it would be a long script, so it would just be better to make your...

Hello, What `crisp` actually does is disable the **canvas anti-alias**, which makes rendering look a lot better for small/rescaled Kaboom games. It does not remove **internal anti-alias**, which makes rendering...

> [EDIT]: Actually, I just realized this is happening only when I resize the canvas to make it responsive, which a must for us. yeah i'd say try not to...

Ah, OK, well, here's some tips I can give you: If you want Kaboom to be adaptive to screen size, to fill the screen all of the time, then I...

> Creating the folders "game" and "GAME" inside the folder bin/linux32 AND THEN inside of said folders putting an symbolic link to your /home directory "solves" the issue It doesn't...

~~Oh, I should also explain the strange indent and .prettierignore file. Well actually, I'm pretty sure they explain themselves if you've ever used Prettier.~~ Well, I fixed it, but Prettier...

![image](https://github.com/pop-os/shell/assets/58280776/a3d736f1-fc21-4cb1-83e7-cd7d365fc2a3) [ALT: A cake with the text "Sorry I committed code that was formatted by my IDE" "(it might happen again)"]