Meldexun

Results 15 issues of Meldexun

`EntityEvent.Size` is only fired in the entity constructor and in `refreshDimensions`. But the event should be fired whenever `getDimensions(Pose)` or `getEyeHeight(Pose, EntitySize)` is called. For example creating an event listener...

Bug
Triage
LTS Backport
1.18

**Describe the bug** The `EntityDatabase#entryMap` map stores `LivingEntityData` as values which have a reference to their entity instance. This map should be cleared in `EntityDatabase#updateClient()` but I think it would...

bug

**Describe the bug** Entries of the map `ModConfig#keepEntityAsVanillaCache` use entity instances as their keys. This means for every sheep entity for example there will be an entry in the map....

bug

**Describe the bug** When the player joins a world a `PlayerData` instance will be assigned to the `PREVIEW_DATA` field. This field will never be updated and thus the first player...

bug

**Describe the bug** I'm don't fully understand what kumo variables are but from looking at it the `tempData` field seems to be used when an entity with Mo'Bends animations is...

bug

**Describe the bug** Entries of the map `EntityBenderRegistry#entityToBenderMap` use entity instances as their keys which creates a memory leak. There are some methods for clearing the map but they only...

bug

This is the continuation of #7810 I didn't really change anything except adding some comments and using the new fluid system.

Feature
Fluids
New Event
Triage
1.19

Continuation of #8667 This is not a direct port of the old PR and instead as described previously I split the `EntityEvent.Size` into `EntityEvent.Size` and `EntityEvent.Dimensions`.

Bug
BreakingChange
Triage
1.20

#8478 moved the check if an entity is in reach to be able to differentiate between attack range and interaction range. But with this change the location where hit an...

Bug
Triage
1.19

#8478 introduced an issue. The check if an entity or block is in interaction/attack range always assumes that the player is looking exactly at the center of the entity or...

Bug
Triage
1.19