Maz
Maz
You make a good point ... I just see it as a fun tool to pass time and enjoy typing absentmindedly. This makes it very appealing for me if backspace...
Thanks for bringing this to my attention, Tarek! Yeah, I gotta say, the demo isn't the most stable thing, I never fixed the bugs there, but the component itself is...
Hey @ekrenzin 👋, Sure, I'd be happy to help! I'm going to try importing the code into a fresh project with the settings you've shared. Meanwhile, could you please share...
I should’ve guessed Windows from the file paths 😅 .. It’s great that you are willing to share your experience! With so much details too. I’ve created this issue about...
Hey @ekrenzin, I pushed an update that I hope will solve your issue. I didn't have time to test it, just confirmed it compiles in the following environment: - Unity...
Thanks for raising this. Support of C# 7.0 features have been on the roadmap, but never got around to it. I am not sure if it would be an overhaul...
~I'll try to pick this one up during the rewrite #20~. too big of a scope to deal with rn. Basically, the main problem I'm facing with introducing async APIs...
Hey there. I'd love to add this library to Nuget somehow, I'll see if I can manage this some time soon. In the meantime, you should either drop the code...
Try this https://stackoverflow.com/a/7811612/456434
So, the first issue I came across is: How to handle the current implementation? I think the current implementation is useful by itself, and could be used, so I won't...