Maxence Bourdin
Maxence Bourdin
Same issue here, still happening on the latest version. Any update? Cheers
I'm running into the same issue. Let's say there are about 10 different sounds used in the game—do we need to create a separate AudioPool for each one? It makes...
@spydon Thanks, yeah I'm kinda of stuck here not sure how to solve this problem. And yes as you mention it works perfectly fine on iOS. Do you know how...
Thanks @spydon will try it out