Maxime GL
Maxime GL
Unity 5.6 I modified Holotoolkit and SteamVr and I haven't any problem for compile
Not all my problems are fixed but it help to fix the detection controller problem in Unity 5.6: https://github.com/ValveSoftware/steamvr_unity_plugin/pull/14/files
~~Yes it fixed my UnassignedReferenceException problem~~ Now I can see the Vive controllers in the Vive application But I still have this problems: -Only when I deploy on Hololens (without...
For the build in Hololens in Unity 5.6.1f1, UWP SDK is set on Latest Installed which is 10.0.14393.0
Oh I didn't solve my UnassignedReferenceException problem ! My Alignment Manager was unactive that's why. It just solved the detection of Vive controller in Unity 5.6. My Bad. Yes I...
-I still have a problem with the Hololens camera. As soon as Hololens connect to the server, it changes the camera and I have a skybox like the Vive camera...
A little more details I use the server in the unity build 0.6.9.6-gde07ac8 http://access.osvr.com/binary/osvr-unity (I didn't set the environment variable for this server) I don't try with this server http://access.osvr.com/binary/osvr-runtime-installer...