Mawntee
Mawntee
Here's Twitter thread where I first talked about this: https://twitter.com/mawntee/status/1689892916989140992?s=20 TL;DR Have a basic one or two line text box above the difficulty/playstyle selection (above standard/360/lawless selection, same box style)...
## Problem I've noticed many people who complain about my platforms not working have downloaded them through BS Manager and completely missed the description where I mention that the mod...
When a chart uses a base game offset of something like 0, 0.25, 0.5, etc the note will always spawn and jump up on the whole/half/quarter beat respectively. If you...
**Describe the bug** An arc with only custom data for NJS/Offset can still be affect by an Animate Track event for other arcs before it, even though these arcs never...
### Versions: - Beat Saber: 1.29.1 - AccessAbility (AccessAbility): 7.1.0 - Heck (_Heck): 1.5.0 - LookupID (LookupID): 1.0.1 - Chroma (Chroma): 2.8.0 - NoodleExtensions (NoodleExtensions): 1.6.0 - CustomJSONData (CustomJSONData): 2.5.2...
Not sure exactly how this is handled on the backend, but it would be nice to have the ability to assign the player and things like notes/walls to the same...
## Describe the bug If there's an object on the same beat as an arc, and also shares the same base game x/y values as the head (and possibly tail)...
Currently the only way to scale up a saber is by animating the player track (or saber specific player track) and doing it from there, which kinda sucks since it...
With the ability to build fully custom environments and such with Chroma, it seems odd that the arcs are just completely uncapped and clipping through everything without any ability to...
It would be extremely helpful for debugging purposes if this was able to swap back and fourth between headset object when you're actually playing in VR, and the FPFC cam...