MattyXarope
MattyXarope
The process for assigning games using Proton (which the Proton prefix folder's name is essentially the AppID of the game) their ID works as follows: 1. Non-Steam game exe is...
So I've taken a look at that program, and it likewise cannot edit Non-Steam game data. It has had an open issue (https://github.com/tralph3/Steam-Metadata-Editor/issues/3) since last year about adding support. Steam-Metadata-Editor...
> IIRC the steamapp ids for custom games are autogenerated and they even share their Id sometimes (for unknown reasons, likely depends on the proton version used). I'm afraid this...
> While the AppID can be seen as the prefix folder name from ```$HOME/.local/share/Steam/steamapps/compatdata/```, it is also stored within the non-binary config.vdf file where it is associated with the compatibility...
> Another quick note: Adding a Non-Steam Game, then removing it and then adding it again to Steam, generates two different AppIDs. > > Earlier today, HoloCure was `3020415623`. Today...
> Thanks for the information! I have no real clue about AppIDs so all information here is very much appreciated 👍 > > I was able to fix Non-Steam Proton...
> I've looked into this issue and managed to reproduce it on just Steam Runtime Soldier + Proton 7.0, which leads me to believe it's a bug with either of...