Matin Aniss
Matin Aniss
Now that creating more than one window on Windows is fixed, there is a issue that relates to this. For each window that is created it consumes something roughly to...
I think the underlying problem is the `BorrowMutError` that occurs when borrowing the `callbacks`. I am not sure why this happens, haven't looked into it deeper.
This will be fixed here https://github.com/zed-industries/zed/pull/11334
This may have been fixed by https://github.com/zed-industries/zed/pull/11393 Could be closed if resolved, I haven't had any issues.
@kvark This error seems to started occurring after https://github.com/zed-industries/zed/pull/10880 was merged.
> Could you test this PR #11028 to see if it is fixed? Yes, Zed launches successfully with that PR.
Just my opinion but I think that the Windows manifest should be moved into GPUI. Since GPUI requires it, this would eliminate the need for GPUI applications to manage the...
This should be fixed by this PR: https://github.com/zed-industries/zed/pull/11393
Steam latency was added in #727 A reload stream button can still be implemented but pausing and unpausing the stream is equivalent.
When I force my system to run out of memory, the GPUI application drops to roughly 25mb for me. When there is plenty of memory it still stays at 25mb....