Mathias Paulin
Mathias Paulin
Update the documentation about Rendering. Some questions remains about developing specific demo app to illustrate some "howto"
As stated in the PR #901, it could be helpful to have better texture management than a simple, openGL oriented and strongly limited one. Let me recall here what I...
When exporting a frame from the renderer, the alpha-channel is the one resulting from the rendering of objects. When the scene contains transparent objects, or when the exported frame is...
Could be very useful to have a python binding of the Radium libraries. - Allow to load/access/call Radium model and functions from python - Allow to call Python functions/module/ etc...
# Pull Request Desription Add dataflow programming capabilities to the Radium engine (draft) TODO - [ ] clarify ownership transfer of the nodes to the graph - [ ] clearly...
## Expected Behavior It appears that the aim of Radium-Engine is clearly diverging (without forgetting) from its initial aim. Instead of being only a computer animation framework, with low rendering...
# Pull Request Description Add loading/rendering/writing of gltf2.0 files. gltf is intended for data and material exchanges between content creation tools and renderers. The gltf specification follows the same principle...
# Pull Request Description This PR is a draft for Node base rendering in Radium. It extends the PR #1007 with dedicated nodes for rendering and a new type of...
# Pull Request Desription This is a very early, and very incomplete) proposal to bring material data into Radium Core and improve interface for CPU usage. Works right now with...