Christophe Mateos
Christophe Mateos
You made assignations in conditionals while you wanted to make comparisons?
Yes, sorry ^^'
Nope, still not: > scons: Reading SConscript files ... > ImportError: No module named urllib3.request: > File "E:\src\git\GtkRadiant\TTimo\GtkRadiant\SConstruct", line 10: > import utils, config > File "E:\src\git\GtkRadiant\TTimo\GtkRadiant\config.py", line 10: >...
That line changed in 9d02fd93d24af01c0feb6b61ecc33c66c542f026 seems to be a Python 3 thingy according to https://stackoverflow.com/questions/24652074/importerror-no-module-named-request Edit: OK so I guess we're supposed to use Python 3 instead of 2.7 now...
Alright, so here are all the steps that changed: > Updating Compiling GtkRadiant on Windows > --- > SVN -> Take the non-Edge release > --- > Install Python 3...
There's an option to Flush / Reload shaders, perhaps it should as well reload shaderlist.txt? Also that command does mess model skins, could be the occasion to take a look...
@merlin1991 If you don't have much time to manage ET for Radiant please let me know, I could replace you until you have ^^'
They are stored though; wouldn't it be just cycle through entities and look for 'angle' or 'angles' then add 360 to negative values?
I'd also include a reviewed/updated Uncrustify file to this question
What do you think about having a common repository for Q3Map2, since it is the common compiler for all id Tech III based games, and thus all Radiant forks? That...