Masusder
Masusder
> CUE4ParseViewModel.cs is quite a big mess already, can the logic be moved to either CUE4Parse for everyone to use or a dedicated class (static or not) in FModel? Sure,...
> Code wise looks fine to me, but I have not actually tested whether this works. > > Would be nice if some user actually confirmed this works. I unfortunately...
@AllyJaxx Dynamic AES keys configuration should work now, thank you for the samples
I made some further improvements Compared game build can now also be selected from directory selector (feature requested by @AllyJaxx): Instead of forcing loading of diff chunks when scrolled to...