MasterDisaster64

Results 4 issues of MasterDisaster64

### Acknowledgements - [X] I have [searched](https://github.com/open-goal/jak-project/issues?q=is%3Aissue+is%3Aopen+label%3Abug+sort%3Aupdated-desc) for duplicate or closed bug reports - [X] I understand that I am supposed to provide my own legitimately obtained copy of the...

bug

I have a property written like this: ``` [AutoProperty(AutoPropertyMode.Parent)] public StateMachine machine; ``` When I save the scene, the property isn't assigned, and this exception is logged: ``` ArgumentException: Type...

A method that checks if a state has the given action defined, or if the current state in a state machine has it defined. This can be used to easily...

This PR makes it so IActionable.OnAction() returns true if an action was actually performed, and false if not. This can be used to easily create "default behaviors" that can be...