Kuwazy
Kuwazy
Hello, I'm working on it right now. Thank you for letting me know. Can you give me more details about the error message?
Hello, I'll check to see what could be causing the problem. Thanks for pointing it out.
Hello, the entity returned with the "execute" method in the godot4 version is actually an enumeration, the execution error number. To get the result of a request you must wait...
The postgre client documentation has changed since version 4 of godot. A signal is emitted (request processing time by the backend). This is to prevent the request from blocking the...
However, this is necessary because the backend takes some time to execute the query before sending the result to the fontend. On the godot3 version the process hangs during this...
Hello, very unfortunately I haven't worked on this project for a while and Godot updates may break the current compatibility with this library. Maintaining this project becomes difficult because I...
As far as I know the version for Godot 3.5 and above might work fine. The only problem with this version is that the execute(sql:String) method blocks the time that...
Hi, anything handled by the current thread will no longer work for a minute until the "execute" method finishes making it work. The reason for this is that a while...
I almost want to resume the maintenance of this repository to solve all the problems on the Godot 4 version. But, At the moment I don't have the time. 🥺
Increase the limit TCP max buffer value in project settings, network, Limits.This value is set to 16 in godot 3. I don't believe the problem is with the postgres client.