Marqin
Marqin
It seems that WebGL 2.0 is not supported. http://glslsandbox.com/e#36446.0 gives: ``` e:787 ERROR: unsupported shader version ``` while my browsers support WebGL 2.0 and all [samples](http://webglsamples.org/WebGL2Samples/) work fine on them.
Look at this payload. Channel ID is **integer**. Author id is **integer**. Message id is **integer**. But when asking about `User.current(state[:rest_client])` the result user ID is a **string**. This should...
https://github.com/hammerandchisel/discord-api-docs/issues/151
[feature chart](https://discordapi.com/unofficial/comparison.html) + bulk_delete + pinning + game status I'll update this list with features that I've **tested** that `discord_ex` supports. # Rest - [ ] Edit profile - [...
[RATE LIMITS docs](https://github.com/hammerandchisel/discord-api-docs/blob/master/docs/topics/RATE_LIMITS.md) (it's on github, link on web docs is broken) [Discord's dev request for lib developers to handle Rate Limiting properly](https://github.com/hammerandchisel/discord-api-docs/issues/108)
I have some questions about this regex: [`~r/!(.\w*:\w*:\w*|.\w*:\w*|.\w*){1}/`](https://github.com/rmcafee/discord_ex/blob/master/lib/discord_ex/client/helpers/message_helper.ex#L53) - Is it intentionaly to not catch unicode characters? (lack of `u` flag after regex) - Why `.\w*`? I mean, why it...
It would be nice to have 2FA using algorithm from [RFC 6238](https://tools.ietf.org/html/rfc6238). It can be really simply implemented with not much code - https://en.wikipedia.org/wiki/Time-based_One-time_Password_Algorithm We can even use the simplified...
Hi! It would be nice to support Vulkan API, since it's [already released](https://www.khronos.org/vulkan/).
**I've tested this on my Linux PC and this code passes there. Problem is with OS X 10.10 MacBook Air `learnyounode verify`** Error I'm getting: ``` ✗ Error connecting to...
moved from https://github.com/Ancurio/mkxp/issues/22 @Ancurio shadows of some characters (eg. "w", "y", "!") are misaligned in x-axis: 