MarkHelsinki

Results 3 issues of MarkHelsinki

I'm using URP, which has Burst as a dependency, and it's causing several compile conflicts with Mono.Cecil, for types like MethodBody, Instruction, OpCodes, MethodReference, CustomAttribute, PropertyDefinition, TypeDefinition and ParameterDefinition etc....

I've attached the animator to a prefab (inventory item). But when the prefab is instantiated, all items are behaving as one item. I even successfully changed the ID's for each...

I’m running a very simply C# method (in Unity) calling the API (GPT4-turbo) to create tags based on two strings, a name and a path, which together would constitute about...