MarioUnlam
MarioUnlam
I managed to create the swift bridging header. However, I still can't compile the project. I'm getting this error: ``` The following build commands failed: CompileSwiftSources normal x86_64 com.apple.xcode.tools.swift.compiler CompileSwift...
It works now, I had to change the Deployment Target for the plugin from 9.0 to 10.0. However, mp3 files still don't work. M4A files work perfectly fine, but for...
I tried to play the same mp3 file directly from the server, sending the url to startPlayer, and it worked. But if I download the MP3 file and then try...
https://www.mediafire.com/file/g4hdz02mb9rkq7f/fa418bdf-469c-431d-86f2-58dc6c4ee102.mp3/file This is one of the files we use. It's just an audio recording, made in Android, with react-native-audio-recorder-player. Like I said above, it works fine on Android. On iOS,...
I use the same AudioSet. Maybe using a different encoder for Android could solve the problem? (since all the MP3 I can't play on iOS were recorded on Android)
Same problem here. Maybe it's the intended behavior? In that case, it would be nice to have an extra function to disable all locks without overriding the OS lock.
@joshke Some people suggested using react-native-image-resizer to create a copy of the image, without the EXIF, but in my tests this pretty much doubled the processing time of the image,...
@joshke I ended up switching to expo-image-manipulator, which allows me to resize, crop, rotate and flip images in a single function call, and it seems to take into account the...
@pedrogarciyalopez Nope. I ended up using a squared header, and created a page wrapper component that has two backgrounds (one blue, and one white with rounded corners). A better solution...
@pedrogarciyalopez The approach I used (two backgrounds in a page wrapper) didn't work well with iOS transitions, so I used an SVG header instead. Here's my implementation: Place this code...