MarcelVos96

Results 18 comments of MarcelVos96

This seems like a conscious choice by Chris Sawyer, similar to the multi-million dollar loans you start with in some real park scenarios.

Sorry for the late response. Here is the track file. [Monorail 1.zip](https://github.com/OpenRCT2/OpenRCT2/files/9570143/Monorail.1.zip)

There is a similar issue when raising terrain under rides/footpath. I can't raise the land in this image, but if I raised the land by one tile first I could...

As will not be surprising to some of you, I think that the boosters should stay as they are a vanilla feature. Yes I know that Classic came after OpenRCT2...

It used to be possible to do this in vanilla. 1. Build path to height limit 2. Select a scenery item and hover your mouse over the path 3. Press...

I did a whole bunch of tests on various massive and very exciting coasters with various types of boosters that I've built and found no difference in behaviour and resulting...

To give a bit more context: I can't even remember the last time I've seen this, it's that rare for me. Me and my community don't really use these kinds...

I tested this along with Deurklink and in further tests I found out that in a certain save file, the same mechanic drowns at the same time every time I...

The ride that the mechanic drowned at in my linked save file breaks down 3 days after the mech drowns. With another drowning, the ride broke down on the same...

I wasn't very clear in the original post, my bad. The bug occurs when you save a track and then build the saved design. The ride you built from the...