Manuel Floruß

Results 13 comments of Manuel Floruß

I agree, moving stuff out of the build or preprocessor into the API itself sounds like the ideal solution. It looks like this doesn't only affect logging, though. Skimming through...

It appears declarations aren't picked up as such. I believe what's missing is `meta.struct.zig`. Here's `target.zig` as op described. ![image](https://user-images.githubusercontent.com/5539930/183665696-2cfd169f-555a-41f2-8baa-38c3347b24ff.png) Here's a struct definition in a cpp file. ![image](https://user-images.githubusercontent.com/5539930/183665801-b5557366-b1f9-4094-bdf1-185b44b7a1d5.png)

Same here. This is a really bizarre search result for that input. ![image](https://github.com/atuinsh/atuin/assets/5539930/ca17d3cf-af73-456c-b2a6-c51ec77c4cdc)

Just quickly looked through the source code and it seems the "problem" is that the search system passes the searching to sqlite. In fuzzy mode, it turns the search terms...

See also #1477 as well as #1350.

#113 may be related. Basically a replacement for VS's natvis that provides views for `std::` types would solve this.

I came here because I ran into `global-buffer-overflow` as well, even with the fixes in this PR, but the final missing piece was adding `STBSP__ASAN` to the public definitions, so...

Can anyone explain the hard requirement for t being in the range [0,1]? Coming from a gamedev background, I've never seen a lerp implementation that enforces the expected range of...

One thing that may help a little with the OPs goal is to not render at all if the window isn't focused. If there was something like `sapp_has_focus()`, and the...

> ``` > return DEREF_IF_C(self)->FindClass(self, name); > ``` That won't work because the C++ version does not need `self` passed as first parameter. > > Why is every little thing...