Martin Wagner

Results 22 comments of Martin Wagner

Basically I had to scrap the dictionary and make the calls static like this: ``` let InitModule: nkruntime.InitModule = function (ctx: nkruntime.Context, logger: nkruntime.Logger, nk: nkruntime.Nakama, initializer: nkruntime.Initializer) { initializer.registerRpc("CheckVersion",...

Would need that too, so that my bot can check for transfers... Does anybody else know a way? (Well without parsing the whole blockchain.... and subscribing to all changes... )

![image](https://user-images.githubusercontent.com/6072971/81006547-0293f400-8e50-11ea-8d88-e8b84e9dcb76.png) I'm also experiencing massive slowdowns on entering the playmode. (And sometimes just beeing in the editor as well) Using EDM + Firebase Plugins Deleting EDM + the firebase editor...

Hey there, for now I updated to the pre-release version v1.3.32, after conversation with Iulian Pascalau :) So not sure I can reproduce the error now (and I don't want...

For me it's also crippling slow with Unity 2019 and Windows10. However it seems like deleting the editor.dll doesn't bring any noteworthy improvement. Startup times are around 20 seconds and...

Well according to the coding: ``` //Check if there is a PhatLoot for Fishing PhatLoot phatLoot = PhatLoots.getPhatLoot("Fishing"); ``` You just have to define a phatloot called "Fishing", hope that...

This doesn't really help anybody. Do you use the latest version? What exactly are you doing to get this error? What are your configs?

Is only the case, when the SkullOwner has no skin and the texture was set with nbt... Fixed it for now with nms coding... hate to do something like that,...

Have you took a look at this config section? ``` > ##Every block in the specified Worlds that matches a listed Material will be linked to the given PhatLoot >...

``` ##Every block in the specified Worlds that matches a listed Material will be linked to the given PhatLoot ##Blocks listed here need not be listed in 'Blocks' above ##I...