MCRcortex
Results
4
issues of
MCRcortex
20% performance improvement at 32 render distance with always doing graph updates (to benchmark)
Something is causing exessive memory allocations that are not in base sodium when loading new chunks
Fix for https://github.com/CaffeineMC/sodium-fabric/issues/2601 class of issues, however it assumes that a new SpriteCoordinateExpander is created every frame. Marking it as active in the hot path every write might have performance...