Results 15 comments of Maciej Gawrysiak

An attempt to bring the terminal into the editor took place in #129. The changes made allowed the creation of a `BaseTerminal`, independent of `YatWindow`, which made it possible to...

Thanks for the suggestion, this looks interesting and will probably come in handy. Before I can tackle this, I first need to answer a lot of questions about how best...

Probably related with [this](https://github.com/godotengine/godot/issues/57268) issue.

Hey, thank you for reporting the bug, and for the suggestion, I will take them into consideration. Unfortunately, I do not own any computer from Apple, nor do I know...

Thank you for your reply, I'm glad you like the project despite this bug. Since the error occurs both when closing the editor and the game, it seems to me...

So I finally managed to install and run macOS Sonoma 14.5 correctly, it works 'well', it's responsive. Unfortunately, the problem arises when I try to run the Godot project, an...

I'm afraid there is nothing more I can do about this problem for the moment

You mean YAT doesn't work in the game at all? Can you share information such as system version, YAT, Godot, .NET and CPU? You can easily get most of this...

Thank you very much for your time, this information looks very useful, but I will lean into it more tomorrow. I was just about to send the instructions, but I...

Debugging this is very cumbersome. I was able to verify that the problem also occurs on Linux, but the system handles it gracefully. Unfortunately, Godot does not want to return...