Shane
Shane
Sorry another couple things, it's not perfect (it seems to ignore damping I think) but changing this: https://github.com/ramokz/phantom-camera/blob/9ef20d030691c246954ea6b0339c7e7017d3e89c/addons/phantom_camera/scripts/phantom_camera/phantom_camera_3d.gd#L980 to `_follow_target_position = _get_target_position_offset_distance()` also seems to fix the distance not being...
Sorry, one more, if the camera and the follow target are in the same spot, this breaks everything when it tries to unproject: https://github.com/ramokz/phantom-camera/blob/9ef20d030691c246954ea6b0339c7e7017d3e89c/addons/phantom_camera/scripts/phantom_camera/phantom_camera_3d.gd#L946 (this is pretty easy to do...
it looks like the linked PR has been merged, is the door opened now to impl `Reflect` on `Collider`? The [space editor](https://github.com/rewin123/space_editor) project has a requirement on that for Components.
Awesome! The first PR is up to split out the client OAuth piece.