Grigorii Korepanov
Grigorii Korepanov
This seems to be a problem of the library developers [`characteristicsMap.putMap("properties", Helper.decodeProperties(characteristic))`](https://github.com/innoveit/react-native-ble-manager/blob/e7d83a503fd351f7a84275748391bffd05e11a55/android/src/main/java/it/innove/Helper.java#L11) Instead of **WritableArray**, **WritableMap** was used for some reason
What is interesting is that only the object with the keys is specified in the types: ``` export interface Characteristic { // See https://developer.apple.com/documentation/corebluetooth/cbcharacteristicproperties properties: { Broadcast?: "Broadcast"; Read?: "Read";...
Any update? I have same problem after upgrade version 8.x.x to 11.x.x
What I found out. 1) The problem does not occur on all devices. 100% of the problem is reproduced with older Wahoo kickr (CyclingPower Service). 2) The device connects without...
Version 11.0.8 fixed my problem
@marcosinigaglia Because this never happened to me when the version was written in ObjectC (8.x.x). Now I face this problem with intermittent success :(
The memory leak is still here. :( This happens when I unmount component with GCanvasView
@flyskywhy 1. Only iOS. 2. ~15mb on empty project. 3. It all depends on the device and the amount of free memory. [code](https://github.com/Loovery/gcanvas-memory-leak) https://github.com/flyskywhy/react-native-gcanvas/assets/9263868/b92d4c5f-7d7c-4182-b883-23984b66dc42
@flyskywhy New problem `void GCanvasContext::UseDefaultRenderPipeline() { GShader *newShader = FindShader("DEFAULT"); if (newShader != nullptr && mCurrentState->mShader != newShader) { SendVertexBufferToGPU(); mCurrentState->mShader = newShader; mCurrentState->mShader->Bind(); } SetTexture(InvalidateTextureId); }` File: GCanvas2dContext Error:...