Rhea
Rhea
Once I commit an issue to a GitLab repository with CI installed, I should be able to view the pipeline progress and completion as it goes through.
Replaces `SkillBonus#isIgnoreBonus` with `SkillBonus#isBonusApplicable(SkillBonus)` in order to support bonuses that affect certain skill actions and not others. At the moment this only applies to PrayerAction, and I included the Arceuus...
Adds support for `DisplayChangeMode.ALWAYS` to panel display and compact display * Closes #15248
* Adds three new fields to the data sent to the shortlink service, `style`, `spell`, and `prayers` * Exposes the data generator as a service, to be used by upcoming...
Track Dizana's quiver ammo and show it in an infobox. The quiver ammo is tracked in two varps: 4141 for the amount, and 4142 for the item id, so it...
Dizana's quiver adds a new ammo slot to the equipment tab, but: * this slot is not actually part of the equipment inventory container, and * probably because of that,...
The onClose handler is called implicitly by the onScriptPreFired, but if that onClose handler needs to fire a script (such as the new bank tags plugin layouting), this can cause...
The KotlinLang Docs for e.g. [`Instant`](https://kotlinlang.org/api/core/kotlin-stdlib/kotlin.time/-instant/) specify that Instant is available since Kotlin 2.1. However, it is only available from 2.1.20. The same applies for `Clock`. When attempting to use...
Without a parent component, the JOptionPane may render underneath the client window if alwaysOnTop is set. This can make the JOptionPane uninteractable while also stealing focus from the frame. Since...