LioMajor
LioMajor
I have created a batch menu, so far it looks very promising:  Inserting will use the combined file, so you can translate it in one go. [lmtool.bat.txt](https://github.com/pmrowla/pylivemaker/files/4650932/lmtool.bat.txt)
extractstrings.py 000000A4.lsb 000000A4.csv Extracted 51 strings.  insertstrings.py 000000A4.lsb 000000A4.csv Patching 000000A4.lsb ... Backing up original LSB. Wrote new LSB.  @Stefan311 works well, many thanks.
Could you please add {stopmovie} to the tcom commands that it doesn't remove it (interprets it wrongly as text)?
Here is an example of the acutal file: ``` lmlsb extract 0000000D.lsb ...0000000D-000000A5.lns ...0000000D-000000C5.lns ...0000000D-0000000F.lns ...0000000D-0000009D.lns ...0000000D-00000011.lns ``` Part of the content for 0000000D-00000011.lns: ``` ;pylm ; Font styles: ;...
Maybe to have an alternative to fixing {STOPMOVIE}, adding lmlsb edit for ingame text will help not to break the script. Textins: (TXSPD / TXSPF / TXSPN / TXSPS) Example...
Even it it's just POC, **you did a very good job on it** !!! Most problems were fixable even if i there was the need to hex edit such as...
@KimchiTea until it gets added as feature, it's possible for menu, savescreen and game choices to do it manually. Example: 文字を消す 1. Open ■初期化.lsb in HxD or your prefered hex...
@pmrowla thanks for your update @KimchiTea I haven't tested pmrowla's new update and don't know if the rest will work too. I have patched by hex already a few games...
To include tags would be fine by me. You can either just not translate the line or make your needed modification honoring the style. This would also allow to remove...