Lily Rose
Lily Rose
I've noticed this also occurs whenever shaders are disabled then re-enabled while in game, as mentioned in [this issue](https://github.com/IrisShaders/Iris/issues/1481) (which the person who raised it found was an issue with...
The video above doesn't load for me, but I'm having what I think is the same issue. When I use the font from faithful/compliance 32x, have custom font disabled (so...
As mentioned above, the issue isn't necessarily with just the vanilla font, it also occurs with other bitmap fonts like the ones in 32x/64x resource packs. There is a way...
Any updates on getting this merged @danm?
Huh, the version with 26 cases like yours also compiles instantly for me. I did some more testing and it seems that the compile time hits a peak with 14...
OS: Linux (debian 12) Gleam version: v1.0.0 Target: left as the default using `gleam build` so I assume it's erlang OTP Version info: Erlang/OTP 24 [erts-12.3.1] [source] [64-bit] [smp:4:4] [ds:4:4:10]...
After upgrading my OTP from 24 to 26, it now takes 24 seconds the compile the slowest one (the version with 14 variants), so it's around 20% of the compile...
A way around the issue I found that isn't ideal is to move the Robyn import to after I've declared my own `ArgumentParser`: ```py from argparse import ArgumentParser, Namespace parser...
I've just pushed out a version on my fork with working zod-openapi integration if you're interested: https://github.com/LilyRose2798/trpc-openapi The only things I've found that don't work yet are using `z.undefined()` inside...
There aren't any major usage differences other than the few current compatibility issues mentioned above which you might need to work around depending on your schema. Headers are also now...