LibreVR

Results 4 issues of LibreVR

When submitting textures to the compositor of type `DXGI_FORMAT_B8G8R8A8_TYPELESS` the following error is triggered: ``` D3D11 ERROR: ID3D11DeviceContext::CopySubresourceRegion: Cannot invoke CopySubresourceRegion when the Formats of each Resource are not the...

When trying to use OpenVR in a Windows Store App calling `VR_Init()` results in several errors due to the UWP sandbox. The first error is `VRInitError_Init_PathRegistryNotFound`, which is caused by...

I'm not sure how I'm supposed to use this function, as it always seems to return a `VRCompositorError_InvalidTexture` error and triggers a `GL_INVALID_OPERATION` error internally: ``` GL_INVALID_OPERATION error generated. Invalid...

I haven't tested this application yet, but I noticed one thing from your description: > Note: Overlays will always draw ontop of other game geometry. This is less noticable if...

Enhancement