李冉

Results 9 comments of 李冉

使用`npm install`来安装插件

> Thank U very much for your answer, Excuse me, how to do it as "releasing the native client"?is `socketioclient.Connect`? I have the interact of control connect and disconnected, that...

> Based on the line that's being referenced (https://github.com/getnamo/SocketIOClient-Unreal/blob/v2.3.0/Source/SocketIOClient/Private/SocketIOClientComponent.cpp#L438) it appears your NativeClient pointer is invalid at the time that the disconnect call happens. Check that you're not releasing the...

> What's the context of the component, is it added to and actor or placed in a different class? I added it to an Actor blueprint class and closed auto-connect....

> It's possible you're calling the disconnect incorrectly, try using `SyncDisconnect` (only available in c++ atm) > > are you running this in an editor context (e.g. within editor functions)...

> 那如果我想要做右键旋转的操作的话,在Mac上是不是就不能适配了?

> 目前对mac系统支持不足,用触控板似乎可以 请问是不是如果我想要做右键旋转的操作的话,在Mac上是不是就不能适配了?

hardware list: - system: windows 10 - GPU: nivdia a6000