Leon Hartley

Results 18 comments of Leon Hartley

From the looks of it, that would still require us to enable debug logging for the whole system, this feature request is more around allowing debug logs without turning full...

Yeah that sounds perfect, nice one @Aaronontheweb.

Hi @pranaypratyush, The benchmarks included in this repository are in no way indicative of real-world performance, and were added only as a quick and dirty way to detect performance regressions...

Sorry, didn't mean to close the issue!

Hi @daveman1010221 There are currently only 2 ways actors will be restarted/re-attempted to be started automatically in the event of a failure: - Sharded actors will be automatically restarted on...

Hey @cameronbraid, It's not currently possible to use a trait object in place of an `Actor` type for LocalActorRefs, there is too much reliance on using the type directly, with...

Hey @RedKinda. I agree, it's a nice suggestion - the more that fails at compile-time the better. The only issue I can see is that when using the `ActorRef` struct,...

Hey @lucasmsoares96! Coerce uses the `tokio` runtime under the hood. For CPU-intensive work I would most likely dispatch that work to a separate thread pool and notify the actor when...