liubo
liubo
I hope you guys have the problem solved. I have a similar problem four years later.
There's a script named 'interactive_control.py' in the 'examples' file under this repo. [https://github.com/unrealcv/unrealcv/blob/master/examples/interactive_control.py](this)
> > @qiuwch > > Thank you for your advice! > > I tried this, and I could took object mask data on UE4.22.3. > >  > > Hello,...
> I posted the blog about it below (Sorry Japanese only / please use google translate). > > https://dev.classmethod.jp/articles/how-to-get-segmentation-mask-on-ue4-22-3/ > > In a nutshell, > > 1. checkout unrealcv 4.22...
> 使用unrealcv分支4.25 在你的ue4项目下新建一个Plugins文件夹,把下载下来的分支文件全部放到Plugins下,然后用vs重新编译一下 > […](#) > ---Original--- From: ***@***.***> Date: Tue, Jun 8, 2021 11:15 AM To: ***@***.***>; Cc: ***@***.******@***.***>; Subject: Re: [unrealcv/unrealcv] UnrealCV Problems with UE 4.22.3 (#186) @qiuwch...
Sorry for asking so many stupid questions. Finally, I came to a pipeline that works fine: 1. clone 4.25 branch 2. add `#include “Runtime/Engine/Classes/Camera/CameraTypes.h”` to Source/UnrealCV/Public/Sensor/CameraSensor/FusionCamSensor.h 3. compile UnrealCV plugin...
实测一块3090可以训batchsize32
直接改参数,训练结果看起来是正常的
读了源代码,batchsize设置成其他数值可能没用
加上以后上面的报错解决了,然后到/tmp文件夹里面手动make,成功安装。非常感谢