Steffen Itterheim
Steffen Itterheim
If a layout box has 4 children, then the child nodes are displayed bottom up, ie 4th child node is at the top and 1st child node at the bottom....
while looking for mouseMoved I found this comment in CCResponder: ``` /** Moved, Entered and Exited is not supported */ - (void)mouseMoved:(NSEvent *)theEvent{} - (void)mouseEntered:(NSEvent *)theEvent{} - (void)mouseExited:(NSEvent *)theEvent{} ```...
There's a problem when switching a Swift project from iOS to OS X platforms. This probably occurs with any platform-specific CCResponder method, this one is just an example: ``` override...
When cells are created like this, touches are not registered (block does not run): ``` CCTableViewCell* cell = [CCTableViewCell node]; cell.contentSizeType = CCSizeTypeNormalized; cell.contentSize = CGSizeMake(1, 1); ``` Simply commenting...
This is a multifold request to improve working with actions: - add string keys to actions (in addition to tags?) - an improved runAction: that allows to specify key (and/or...
For example, try to change a static body's type to dynamic in a collision callback or other callback where chipmunk space is locked: ``` node.physicsBody.type = CCPhysicsBodyTypeDynamic; node.physicsBody.affectedByGravity = YES;...
A way to get multiple children of the same name, optionally recursive, is what I could have used a few times already. Something like: `-(NSArray*) getChildrenByName:(NSString*)name recursively:(BOOL)recursive;`
Right now, all code fragments automatically get added that green "Objective-C" heading:  I haven't found a way to control this. If there's nothing...
Example: ``` /** documenting something (hello bracket) this is ignored in the output ``` Anything past the first line is simply omitted in the output.
Following interface fragment will cause the "execute" word to generate a link to the undocumented method execute: ``` /** * Initializes the action * * @param block Block to execute....