Nathan

Results 8 issues of Nathan

Addresses https://github.com/ppy/osu/discussions/13011 and supersedes https://github.com/ppy/osu/pull/12274. - This adds a new setting under "Integration Settings" to enable or disable game state broadcasting. - When enabled, the game state broadcaster can be...

type:online
size/XL

This is because `TabItem` inherits from `ClickableContainer` which has `Action` and `Enabled`. But only `Enabled.Value` is set when `Action` has value. `TabItem` overrides `OnClick` and has its own `ActivationRequested` action...

area:UI
priority:2

We'll have to support multiple languages. A good start is looking at Crowdin as a source. We'll support languages by demand but for starters I think we'll support English, Japanese,...

good first issue
priority:low

We'll have to document more significant parts at some point. We'd want contributors to have an idea how everything works in the back-end after all. For now we can direct...

area:documentation
good first issue
priority:low

# Summary of feature Tint is Google's compiler for the WebGPU shader language and is used by libraries such as Babylon.js and Naga. It allows compilation of SPIR-V code to...

enhancement

area-extensions

### Description: Generating a byte boolean with `--with-transparent-struct MyBoolean=byte;Boolean` generates a helper struct with a line with a missing parenthesis. ### Minimal reproduction: `repro.h` ```c #include typedef uint8_t MyBoolean; typedef...

**Describe the bug:** The beatmap info wedge map author when clicked sends you to the wrong profile. This is due to recent API changes that affected `BeatmapMetadata` which is done...

area:song-select
area:database
area:results
priority:1