SofiaConsole
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An easy to use in-game dev console for Godot 4 (C#)
enlarge ui and add suggestions. edit: add paused when open console.
Not sure if this is possible with Godot, but should make the experience much better
**Syntax:** `bind key "command1;command2 parameter;command3"` **Functionality:** - When "Key" is pressed, run commands in order. - Notify about collisions - `unbind key` to remove binding - `binds` to show all...
- Toggle Console Action should be disabled when focus is inside command input - ESC key should not close console but remove focus
Right now, devs have to select the Console.tscn as autoload themselves
Seems like this is required for C# addons and not saved in the plugin.cg?
I'd love to provide an API for GDScript, however I am not entirely sure what the best way to do this. C# uses Attributes, which don't exist in GDScript I...
(Godot v4.2.2) Seems to be related to [this issue with Godot engine](https://github.com/godotengine/godot/issues/72969). But the only way to fix it that I've found is to manually check for these events so...