Laifsyn
Laifsyn
### Describe the feature you'd like With the addition of the Loader Tag Preprocessor, I believe that the docs for Loader Preprocessor should be updated ### Modloader All
### Describe the feature you'd like Let Clientside to know when Server's scripts are invalid ```zs .add(); //this one should say that the tag is empty, and therefor replace the...
### Describe the feature you'd like ``` #PseudoCode: var array1 = [Item1, Item2] IItemStack[]; var array2 = [Item1, Item2] IItemStack[]; list.add(array1); list.add(array2); ResultArray = list; craftingTable.addShaped(ARandomName, MyOutput, ResultArray); // craftingTable.addShaped(ARandomName,...
### Issue description ``` var myarray as int[] = [1,2,3,4,5]; var mylist = myarray as stdlib.List; mylist.remove(2); myarray = mylist; println("MyArrayLength" + myarray.length); for i in myarray{ println(i as string);...
### Issue description I had no clue what are the actually needed imports, so I'll just share them all [crafttweaker.log](https://github.com/CraftTweaker/CraftTweaker/files/8783907/crafttweaker.log) edit: Acclaration, It will say that the variable already exists,...
You may need to do some deep/multiple fixings though. Like, it isn't just simply "Smoking has campfire crafting time and vice versa"
 https://github.com/itsmeow/betteranimalsplus/blob/1.16/common/src/main/resources/data/betteranimalsplus/recipes/smoking/fried_egg.json
## **Information** Mod name: scaffoldingdropsnearby-fabric_1.18.x ## **Feature description** Support other mod's scaffolds, for instance, biomes you'll go's sythian_scaffolding
instead of zooming according to map's center, zooms according to mouse position
When holding a key(or through toggleable method), show entity names on the minimap, and or also show a representative icon of the entity (either through key press or check box)