LWSS
LWSS
Had some trouble building this on fedora, the json-glib is in this folder ``` /usr/include/json-glib-1.0/json-glib/json-glib.h ``` the include in bench_results.c fails. Fixed by adding this to the cmakelists ``` include_directories(/usr/include/json-glib-1.0/)...
The original natives(InvalidateVehicleIdleCam, InvalidateIdleCam) loop over all the cameras (~19), look for a specific hashtype, and then update the afk-timer. For InvalidateVehicleIdleCam, this was a hash used by camCinematicInTrainContext and...
- [x] try and remove usage of -fPIC, this allows the compiler to detect functions that are only used locally and optimize for that. Maybe replace with -fPIE to remove...
Dedicated servers now work as of commit: https://github.com/SwagSoftware/Kisak-Strike/commit/36eaac308f7f3b6c0073ed3e95af1e846276f045 Keep in mind that this opened up some new codepaths that I needed to fix, there could be more. ## Notes *...
## Missing Elements - [ ] Damage indicator - [x] center pop-up * ... maybe more? ## Implementation - [ ] Should try and use ToGL for platform agnostic drawcalls...
This issue is dedicated to the Open Source bullet physics. First off, the appropriate people should be credited: https://github.com/DrChat/Gmod-vphysics/ https://github.com/dyanikoglu/source-sdk-bullet-physics Known Issues * ~No Noises/Particles when bounced around on terrain(...
This is an issue dedicated to the rebuilt open-source physics_client.so in ~branch `physics-test`~ Folders: (`/vphysics` and `/ivp`) Due to potential instability compared to the real valve physics_client.so, this is an...
Fix dis, sends a nice crashdump to valve when I use a tool without -nobreakpad
I hacked it in here if you wanna do it like this https://pastebin.com/raw/3hMW0WBn
this seems like a weird quirk, I prefer to use the nextline {} ``` // works if ( < 5) { print text="Variable is below 5" } ``` ``` //...