Ghost_in_the_shell

Results 5 comments of Ghost_in_the_shell

> It is an array sized NX30, where N is the number of vertices and 30 is the number of landmarks. Each element is inversely proportional to the squared distance...

> There are also some tricks to avoid to denominator to be zero. Thanks for your reply! I still have another question. I find that the c++ library "libigl" can...

> 1. Although the results are not the same, they are proportional to each other. I think that both of these codes are OK. The final value of geodistance is...

> Yes, camera parameters are calculated from the 3dmm coefficient. 3DMM provide the 3 rotation degrees in the pose parameters. You can refer the original repo or EG3D repo for...

And how is the number 2985.29 gained? I found the formula in extract_camera.py as following figure. But I'm a newbee of 3dgan-inversion and I can't unsderstand this formula... ![image](https://github.com/FeiiYin/SPI/assets/57347617/9bf09ba6-9f70-49dc-9e43-e94112235ab3)