Ghost_in_the_shell
Ghost_in_the_shell
> It is an array sized NX30, where N is the number of vertices and 30 is the number of landmarks. Each element is inversely proportional to the squared distance...
> There are also some tricks to avoid to denominator to be zero. Thanks for your reply! I still have another question. I find that the c++ library "libigl" can...
> 1. Although the results are not the same, they are proportional to each other. I think that both of these codes are OK. The final value of geodistance is...
> Yes, camera parameters are calculated from the 3dmm coefficient. 3DMM provide the 3 rotation degrees in the pose parameters. You can refer the original repo or EG3D repo for...
And how is the number 2985.29 gained? I found the formula in extract_camera.py as following figure. But I'm a newbee of 3dgan-inversion and I can't unsderstand this formula... 