LGhassen
LGhassen
@GregroxMun is this fixed now?
Can you test with scatterer alone?
Thank you for the detailed report. I remember reproducing and fixing this bug with beyond home a few versions back so it's weird to see it back. I'm thinking that...
I tried this without scatterer and there seems to be flashing artifacts in map view when using both trajectories and textureReplacerReplaced (used by windowshine). These artifacts to me resemble IVA...
Only in map view?
How do they jitter? Could you post a video?
No I have other priorities
1) Did the ocean shader ever work on your machine? 2) Can you check your VRAM usage when a crash is about to occur? 3) This may be a lot...
What you're trying to say is that these adjustments don't work with Kopernicus. Got it.
This seems like a genuine issue when using scatterer+kopernicus. You can leave the issue open unless you found something else.